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Hardcore Gamer Resource Kit
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Hardcore Gamer Resource Kit - Disc 1.iso
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qoole
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table3.qle
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Text File
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1997-08-29
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5KB
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123 lines
// QOOLE
// Brushes: 6
// Entities: 0
// Objects: 9
{ // Brush 0
( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000022 500.0 0.0 ) dung01_2 0 0 0 1.00 1.00
( -2.0 0.0 0.0 ) ( -2.000022 500.0 0.0 ) ( -2.0 0.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -47.999954 0.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 -1.0 ) ( 500.0 0.0 -1.000022 ) ( 0.0 500.0 -1.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 1.000022 ) dung01_2 0 0 0 1.00 1.00
} // Brush 0
{ // Brush 1
( 0.0 0.0 25.400009 ) ( 0.0 500.0 25.400009 ) ( 500.0 0.0 25.400032 ) dung01_2 0 0 0 1.00 1.00
( 32.0 0.0 0.0 ) ( 31.999693 0.0 500.0 ) ( 31.999962 500.0 0.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 -4.064164 ) ( 500.0 0.0 -4.064158 ) ( 0.0 496.393951 -64.006172 ) dung01_2 0 0 0 1.00 1.00
( -32.000004 0.0 0.0 ) ( -32.000084 500.0 0.0 ) ( -32.000038 0.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 3.664149 ) ( 0.0 496.393951 -56.277863 ) ( 500.0 0.0 3.664119 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 -25.800003 ) ( 500.0 0.0 -25.800026 ) ( 0.0 500.0 -25.800003 ) dung01_2 0 0 0 1.00 1.00
} // Brush 1
{ // Brush 2
( 0.0 0.0 25.400009 ) ( 0.0 500.0 25.400009 ) ( 500.0 0.0 25.400032 ) dung01_2 0 0 0 1.00 1.00
( 32.0 0.0 0.0 ) ( 31.999693 0.0 500.0 ) ( 31.999962 500.0 0.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 -4.064164 ) ( 500.0 0.0 -4.064158 ) ( 0.0 496.393951 -64.006172 ) dung01_2 0 0 0 1.00 1.00
( -32.000004 0.0 0.0 ) ( -32.000084 500.0 0.0 ) ( -32.000038 0.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 3.664149 ) ( 0.0 496.393951 -56.277863 ) ( 500.0 0.0 3.664119 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 -25.800003 ) ( 500.0 0.0 -25.800026 ) ( 0.0 500.0 -25.800003 ) dung01_2 0 0 0 1.00 1.00
} // Brush 2
{ // Brush 3
( 0.0 0.0 25.400009 ) ( 0.0 500.0 25.400009 ) ( 500.0 0.0 25.400032 ) dung01_2 0 0 0 1.00 1.00
( 32.0 0.0 0.0 ) ( 31.999693 0.0 500.0 ) ( 31.999962 500.0 0.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 -4.064164 ) ( 500.0 0.0 -4.064158 ) ( 0.0 496.393951 -64.006172 ) dung01_2 0 0 0 1.00 1.00
( -32.000004 0.0 0.0 ) ( -32.000084 500.0 0.0 ) ( -32.000038 0.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 3.664149 ) ( 0.0 496.393951 -56.277863 ) ( 500.0 0.0 3.664119 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 -25.800003 ) ( 500.0 0.0 -25.800026 ) ( 0.0 500.0 -25.800003 ) dung01_2 0 0 0 1.00 1.00
} // Brush 3
{ // Brush 4
( 0.0 0.0 25.400009 ) ( 0.0 500.0 25.400009 ) ( 500.0 0.0 25.400032 ) dung01_2 0 0 0 1.00 1.00
( 32.0 0.0 0.0 ) ( 31.999693 0.0 500.0 ) ( 31.999962 500.0 0.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 -4.064164 ) ( 500.0 0.0 -4.064158 ) ( 0.0 496.393951 -64.006172 ) dung01_2 0 0 0 1.00 1.00
( -32.000004 0.0 0.0 ) ( -32.000084 500.0 0.0 ) ( -32.000038 0.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 3.664149 ) ( 0.0 496.393951 -56.277863 ) ( 500.0 0.0 3.664119 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 -25.800003 ) ( 500.0 0.0 -25.800026 ) ( 0.0 500.0 -25.800003 ) dung01_2 0 0 0 1.00 1.00
} // Brush 4
{ // Brush 5
( 0.0 0.0 63.999996 ) ( 0.0 500.0 63.999996 ) ( 500.0 0.0 64.000015 ) dung01_2 0 0 0 1.00 1.00
( 63.999996 0.0 0.0 ) ( 63.999996 0.0 500.0 ) ( 64.000015 500.0 0.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 -64.000008 0.0 ) ( 0.0 -64.000008 500.0 ) ( 500.0 -63.999962 0.0 ) dung01_2 0 0 0 1.00 1.00
( -64.0 0.0 0.0 ) ( -64.000023 500.0 0.0 ) ( -64.0 0.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 64.0 0.0 ) ( 500.0 64.0 0.0 ) ( 0.0 64.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 -64.0 ) ( 500.0 0.0 -64.000023 ) ( 0.0 500.0 -64.0 ) dung01_2 0 0 0 1.00 1.00
} // Brush 5
{ // Object 0 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 1, 2, 5, 8
} // Object 0
{ // Object 1 :
Position: (0.0, 0.0, -0.937498)
Orientation (rad): (-1.570796, 0.000005, 0.0)
Scale: (1.0, 1.583336, 1.0)
Brush: 0
} // Object 1
{ // Object 2 :
Position: (-70.499992, 0.0, -1.062496)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 3, 4
} // Object 2
{ // Object 3 : Cube
Position: (1.499996, 0.0, 0.124998)
Orientation (rad): (-3.141593, 0.0, 0.0)
Scale: (0.0625, 0.125, 0.625)
Brush: 1
} // Object 3
{ // Object 4 : Cube
Position: (-1.500004, 0.0, 0.124998)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.0625, 0.125, 0.625)
Brush: 2
} // Object 4
{ // Object 5 :
Position: (70.0, 0.0, -0.937494)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 6, 7
} // Object 5
{ // Object 6 : Cube
Position: (1.5, 0.0, 0.124996)
Orientation (rad): (-3.141593, 0.0, 0.0)
Scale: (0.0625, 0.125, 0.625)
Brush: 3
} // Object 6
{ // Object 7 : Cube
Position: (-1.5, 0.0, 0.124996)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.0625, 0.125, 0.625)
Brush: 4
} // Object 7
{ // Object 8 : Cube
Position: (0.0, 0.0, 15.062502)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.21875, 0.5, 0.03125)
Brush: 5
} // Object 8